Mass Effect 3

The most important and major theme of Mass Effect 3 is sacrifice. Now, those alert vessels are here and they have also brought a destruction of galaxy’s worth. Mass Effect 3 features anger and sound, but these are not just some senseless shows of laser and alien destruction. The series has acquired its right to display such destruction by attracting us near to its characters and teaching everyone about its universe.

Discovered by the Milky Way’s landmarks and races, Mass Effect was all about place and time, commended by popular characters like Garrus and Tali, who were the representatives of their cultures. Second version of Mass Effect was all about people, you learned about good old friends and made some new friends and all of them got close to your heart. Mass Effect 3 manages those close bonds fearlessly, and forces you to make hard choices and consider the best, even when the best one is not clear always. The game is not structured like Mass Effect 2 and it appears more like Dragon Age II, three wonderfully dramatic characters, each ending with important events that might make you emotional.

Mass Effect 3 is mostly concentrated on plan than earlier versions, at first of all, you might definitely miss the more apparent personal touch of Mass Effect 2. You will meet some new characters, and you will develop some new relationships as well. Apart from couple of important anomalisms, all the members are familiar to you as Commander Shepard, you won’t be traveling the universe looking for all the crew members, but instead the help of complete races. Some of the devices appear a little transparent. Just like Star Wars, Mass Effect 3 is an amazing satisfying story that carefully balances character, conflict, resolution and plot.

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