Why do Most Players Leave Video Games Unfinished?

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video gamesOn the face of it, it seems that video games have made people crazy for them. While exploring the gaming world through forums, discussion boards, articles by any avid video game blogger and many such sources, you may find that gamers put in their soul while playing games. But do you know that most players don’t finish their games and actually, the bounce rate of video games is pretty high? It has been found that 90% of players, who begin to play the game, don’t reach their end unless they look at a clip on YouTube. The situation is not even a bit better with avid gamers, neither the games that remain unfinished have to be dull. Even the most popular game is finished by only 1 person out of 10. Is there any reason for this? Let’s see.

Gamers are Aging

At the start of the 21st century, the average age of gamers was mid to late 20s. They used to play not as often as they played in their adolescent years, but during entry-level jobs, higher education and earnest slacking, there used to be plenty of time for gaming.

On the contrary today, the average age of gamers is 37, as observed by the Entertainment Software Association, whilst the average game buyer is 41. They have to raise kids, or they are worried about retirement or in the mid of their career.

Also time is a valuable thing for gamers regardless of age. Today, people have limited time and so, short attention span. The level of digital distraction today is far higher than it was ever before. They are in a hurry to check their Facebook account, have to Tweet, enter something fresh on their blogs, chat with buddies on phone, and in such a scenario, if they feel that the end of the game is too far, they don’t feel like playing as they don’t have time.

In short, the lengthier the game, the higher are the chances for the player to stop playing. E.g. Red Dead Redemption takes more than 30 hours to finish and only a few players devote that many hours to gaming.

Overabundance of Games

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Not only the lengthiness of the game but also the excessive production of new games which eats up the existing games, distracts the already busy player more.

Though there are more players today, the number of games launched is still higher.

Level of engagement also varies with genre and level of difficulty.

Will Games be Shorter in the Future?

So, overall observation is, players have less time than before to play games and they have more alternatives than ever; so, they are more attracted to quick-hit multiplayer modes, though at the cost of 100-hour epics.

So, according to experts, in the future we will be seeing short games which then suffice the requirement for “more” through downloadable content.

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