FIFA 15 – More Realistic, More Exciting
It’s a difficult job that FIFA has to do every year to present something newer and more exciting than what has already been presented. While PES by Konami is showing signs of a comeback, what EA Canada can do is to make significant changes without making any change to the formula that has got a huge success so far, for proving to gaming enthusiasts that the new FIFA 15 is worth spending big bucks on it.
The developers have to achieve a balance which is indeed very difficult. Wrong on the side of caution and it can cause a rage due to the apparent lack of progression, while going too far the other way will give rise again to fury upon the loss of an approach which was so popular.
FIFA 15 is trying to achieve this delicate balance by making only minor alterations to the manner its football brand works, rather than making broad additions and sweeping changes to the presentation of the game. In that regard, the aim is always to imitate the feel and look of what we see through a television broadcast.
In an attempt to make their players look more human, EA Canada will be using an emotional superimposition to each of the players of FIFA 15. This will show them appealing passionately for free kicks, corners and throw-ins, scuffling and arguing with the opposite team when off the ball, and applauding and berating their own team members.
Thus missing a shot with only five minutes left and 1-0 down will show player in question or his entire team scream out in disappointment and irritation or hang their head in shame, which will mimic just your own inner tumult.
Furthermore, the emotional response of a player will be grounded and converted by the wider situation. While playing an important match against a superior team will show your player visibly nervous and scared of what’s to come. Or, you can even expect the same players to be seen full of optimism and enthusiasm in the second-leg of a knockout round when you won the first match 3-0.
However, the emotions won’t influence the ability of the players. Whether a player is angry, excited or depressed, his ability to shoot, pass, dribble and cross will never change. Similarly whether the goalkeeper is highly confident upon saving three penalties or has an emotional wreck upon scoring three own goals, his ability to save the next show will remain the same.
As commented by EA Canada, it’s not fair for emotions to control the game since you – the player – cannot fully control your team’s mental status. Keeping things in controllable boundaries for the gamers is as important to the FIFA 15 design as it has been in the past releases.
However, the expected standard range of detail-oriented tweaks will appear in the gameplay of FIFA 15. An addition of realism to the movement of ball through the air and over the ground, new animations diversifying your array of potential actions and visual improvements making players and audience look more realistic than ever.
Of course, it is important to note that only 50% of the game has been presented to play so far and the complete game and the full release may possibly be more different.
Most dramatic amongst the modifications in the gameplay is the way AI works. It can be instantly noticed that your teammates are more used to, to find space of the ball, displaying increased intelligence when it is about moving into passing channels and capturing spaces of the pitch that compels the opposition defence to change its shape to get accommodated. This offers you much higher opportunity to play a passing game wherein the aim is possession retention.
Adaptable AI is one of the toughest things to achieve in a video game. It is particularly difficult to achieve in a sports game. It seems that EA Canada has achieved it successfully and when the full game will be launched, it can be a big step towards the correct development of digital sports.